Search found 4 matches
- Wed Nov 12, 2014 10:37 am
- Forum: VCL
- Topic: problem with TeeOpenGL
- Replies: 3
- Views: 8119
Re: problem with TeeOpenGL
Hello Narcís, thanks for response. I fully understand that OpenGL it's not main rendering platform for TChart and it may contain some bugs but now it's impossible to draw simple chart with acceptable quality. Can I expect that at least these two bugs ( Bug 802 and Bug 851 ) will be fixed in the next...
- Fri Nov 07, 2014 11:39 am
- Forum: VCL
- Topic: problem with TeeOpenGL
- Replies: 3
- Views: 8119
problem with TeeOpenGL
Hi Is TeeOpenGL component in beta stage? I'm asking because it has a lot of bugs... Please add these two additional bugs: 1. When we put TChart (with enabled OpenGL) on TPanel with DoubleBuffered property set to True TChart canvas is changing to black rectangle. 2. MarginBottom and MarginTop propert...
- Thu Nov 06, 2014 10:28 am
- Forum: VCL
- Topic: OpenGL initialization performance
- Replies: 6
- Views: 19894
Re: OpenGL initialization performance
Yeray thanks for response. As Jens mentions the most interesting thing in enclosed project is that if we call InitWindow first time it took on debug mode 550-650ms but second time takes less than 20ms. Now we can use InitWindow on application startup and then all charts will appear much faster.
- Mon Oct 27, 2014 11:28 am
- Forum: VCL
- Topic: OpenGL initialization performance
- Replies: 6
- Views: 19894
OpenGL initialization performance
Hi
I know that OpenGL need some time to perform initialization but is it possible to do it without freezing main thread? It's very annoying when I have to wait 2-4 seconds until main window will respond.
Paul
I know that OpenGL need some time to perform initialization but is it possible to do it without freezing main thread? It's very annoying when I have to wait 2-4 seconds until main window will respond.
Paul