Search found 2 matches
- Wed May 19, 2004 9:04 am
- Forum: VCL
- Topic: Cylinder in TDraw3D from (x1,y1,y2) to (x2,y2,z2)
- Replies: 3
- Views: 8141
Thanks for fast respons I’ve tried to code you script, it works ok. But as far can see it only possible to draw a vertical or horizontal cylinder. I need to draw a cylinder from ex. (0,0,0) to (1,1,1) (center points of circular faces) with a diameter of ex. 0.05. It’s possible to do with the MoveTo3...
- Wed May 19, 2004 7:03 am
- Forum: VCL
- Topic: Cylinder in TDraw3D from (x1,y1,y2) to (x2,y2,z2)
- Replies: 3
- Views: 8141
Cylinder in TDraw3D from (x1,y1,y2) to (x2,y2,z2)
Hi
I’m trying to visualize a 3D cylinder structure (a jacket structure) with the TDraw3D component. Is it possible to draw a 3d cylinder (or any other geometrical figure) from (x1,y1,z1) to (x2,y2,z2)?? If not, do you be any change know a method where it’s possible.
I’m trying to visualize a 3D cylinder structure (a jacket structure) with the TDraw3D component. Is it possible to draw a 3d cylinder (or any other geometrical figure) from (x1,y1,z1) to (x2,y2,z2)?? If not, do you be any change know a method where it’s possible.